Wednesday, March 28, 2007
Baby Cough Phlegm Medication
thunder is heard in the distance. The sky darkens and it begins to rain. The Geiger counter in my environment strikes and lost in the blazing light. Pale and colorless are the building before me. The wind dances through the leafless, dead trees and be weeping into my ears pierced. A rustle behind me can swirl around me. Is there something? A shadow flits by in corner of my eye and I swirl around again. Moaning sounds penetrate the patter of the rain. A flash of breaking through for a moment the darkness and disappear again I see a ghostly figure behind one of the abandoned building. I press the "pause button" and take a deep breath.
pure atmosphere, as we examine the crash site, draws on a thunderstorms.
It's rare that I pause the game again and again, so that my adrenaline levels returned to normal and I do not get a heart attack. But STALKER - Shadow of Chernobyl me makes the blood run cold. The main reason for this is less told my fear of monsters and ghosts, but rather the incredible atmosphere and eerie story that STALKER . 20 years after the Chernobyl disaster, there are around IV reactor an explosion that contaminated the entire area around the power plant. Numerous people, animals and plants have died in the accident. But not all. Many who survived the disaster convert, since as mutants through the restricted zone, called zone. In addition, the area covered by dangerous anomalies. The military cordoned off the area immediately, but bootleggers and bandits try everything not nailed firmly is to call, leave. Especially popular are giving valuable artefacts, finds an increased radiation resistance, or more energetic. The downside: Some massively increase the radiation sensitivity. This fact is mainly for the hungry suffering from the environment to penetrate the restricted area and seek between monsters, mutants and dangerous anomalies for those artifacts.
These nice-looking electric anomaly costs us a closer look at life.
running, walking, running
much we do not know. Nothing really. Not even who we are. The more grateful we are for our PDA is supplied with a map of the area, current issues, our current position, all contacts, our diary, all dialogs and radio messages. The first order we get the greasy dealer Sidorovich. This has both a number of side quests and the Main Quest for us. So we go running to rid a farm of mutants do some mutant Wild boar or get a rare artifact. But what is it? "Order failed" appears on our screen and we have to find that one for many orders only so much time has this to do. Annoying. So we can do no more than two jobs at once. Then we have to go back to the dealer to get the reward and the next job. Then traipse back to almost the same area where we were straight. Here we are facing new enemies in the way and we are for a mini order for an eternity on the road. This is stressful and can spend more time because we will get around on foot. our backpack is too heavily loaded, we go on the walking constantly out of breath and we need to rest. The weight of the backpack is limited. From 50 kg, we can only sprint short distances. From 60 kg is no more. Offense, because we take so many items from killed rogues can not.
long running way relieve the fun. Thanks to the PDAs not least we get lost.
friend or foe?
On our journey through the zone, we encounter natural enemies, such as mutants, the military or bandits. But not everyone is evil disposed towards us. Thus, there are neutral stalker, give us smaller jobs such as recover a lost gun. In addition to the neutral stalkers there are two groups who are trying for their purposes would take, "The Guardian", who try the outside world from the plague around the reactor and to protect the group of "freedom", which is to trade in nuclear weapons fall. Depending on which group, we carry out an order, the other union responded less enthusiastically and opened fire as soon as she sees us.
unpleasant contemporaries are springwütigen Snorks .
every detail
The great strength of STALKER is clearly the game world. I have rarely seen in a game with such a detailed environment. At the dump romp bandits and stalkers are supplied with fire fights, a wild boar running right into an anomaly and thus finds its end. About me circling a flock of crows, the wind through the grasses and shallow he weighs. Day and night alternate and it starts to rain, looking for some stalker a shelter. At the roadside stand old cars, machinery, railroad cars that are partially overgrown by plants. The area is incredibly beautiful and at the same time everything looks gray and dull - yes, the real sound design underscores the action with beautiful environmental sounds spine-chilling stories and a suitable soundtrack.
Beautifully set the scene: the last outpost before the extremely irradiate the Red Forest.
Also impressive is the AI. Enemies lurk encircle me, on me from behind, get together, split up again, or seek cover behind objects. Rarely respond opponent does not, if I hurt one. Also awesome: NPCs loot from killed enemies. I shoot wounded enemy only has to rob them, however, is not credible. Also incredible is the resistance of some opponents. I often Verballs two or three magazines on an opponent until it finally falls over. In general, the difficulty is crisp. Even on the second-highest level of four, we sometimes have little chance against the strong opponents.
Despite the minor defects is probably the most atmospheric STALKER shooter which it currently is. Beautiful graphics and creepy sound packed into an exciting story to let me shine up to our ears like a reactor. Especially chic is available for 65 € Radiation-pack. Besides the game is in an extra DVD with bonus material, a map of the area, a Survival Guide, the novel with the official prequel to Stalker "death zone" and exclusive, unlockable Multi-player content with two multiplayer maps and four additional skins.
whom sufficient Screeshots not here, who can make a further impression of STALKER in my specially-made video and commented a little bit further to get down.
The Radiation-Pack leaves a real stalker to be desired. There
Thursday, March 15, 2007
Aswini Hair Oil Increased Hair Loss
RPG is currently in practice in only two types. Action Role-Playing à la Diablo and free-world explorers Games from the Oblivion - Gothic and category. Only on a good story no one seems to care more. Apart from Neverwinter Nights 2 the story is usually just a generic pulp full of clichés and without tension. That there is another way, Bioware proves Jade Empire . Here finally the game was built around the story and not vice versa. The result is a magical trip into a Chinese-inspired world of villains, puzzles and of course, honorable heroes.
From the two- th chapter you get a flying ship to move between the locations on the map to change. From then on, 2D shoot-stand on the flight plan. The look, however, arising directly as a 80th-arcade machines. There are extra weapons and even shields only play affects the outcome of the shoot-out is not absolute. After the second time you ask yourself why you do this at all. After all, one can, if one, like me, is the shoot-to stupid, they simply skip.