Monday, April 21, 2008

Why Do I Have To Wear Headgear With Braces

Rainbow Six: Vegas 2

You have to be a doctor to know that a bullet wound to the big toe is not very likely result in immediate exitus. The developers at Ubisoft Montreal, did there appear to other experiences, because even a aimed shot in the great uncle leaves the opponent in Rainbow Six: Vegas 2 fall down stone dead. Unfortunately this is not the only oddity that, to the disappointment of the year, Ubisoft Terroristenhatz makes.

Rainbow Nix

We recall In Rainbow Six: Vegas we have focused on the hunt for terrorist Irena Morales bride, through the night Streets and dazzling casinos in the city fought sin. Just grab we were able to avert a disaster and the defensive Madame. Gabriel Nowak, however, the traitor in his own team, made common cause with the wicked men and boys, and flew at the end of the helicopter and away - very unfair and unsatisfactory. The greater the pleasure in the second part is to take revenge on Nowak. But as exciting ended the first part, so confusing and unspectacular start to the sequel. And it gets worse ...

you begin your first mission is not as usual in the role of Logan Keller, but as a military leader, Mr and Mrs Bishop, or alternatively in the Pyrenees, where you shall defuse a bomb and a mountain rescue station for terrorists. Why do you is currently in the French Alps, where's Logan Keller and what the gangsters plan at all, remains the secret of the developers. You just know that this is the tutorial where you will become familiar with the game controls. And here you will also have design flaws: One, you can not even save in the free exercise interventions. Your hero bites the dust, it's back to last checkpoint. Later than when that happens the third time, people wish the party responsible Torfnasen a long weekend in the jungle camp. At least a training ground like Splinter Cell, Call of Duty, or Assassin's Creed would be safe in the budget have been possible.

Gruppenkuscheln : Walter and Jung squeezed together behind a small lot to showcase.

cars, machines and amateurs

The gameplay of its predecessor has not changed. As always, you send your revolving team members by Walter Jung and crosshairs and space bar for each position. Brav refer you belong in front of closed doors position ropes, from high-rise buildings from storm or a terrorist-occupied space. The familiar WASD-control works perfectly and leaves much room for tactical calculus. But time and again set out on one or both comrades, the brain functions. Then your companions on the way to use the specified items but of cover options, only stupid when they are squeezed together behind a rubbish bin and much too small to be riddled by bullets. But this much stupidity must be punished just.

By pressing the right mouse button and your character looks elegant protection behind projections, cars or crates. From there you can calmly take opponents off a bead, or blow up enemies with a grenade into the afterlife. The fact that your here causing a lot of noise, is totally damn. While there are silencer and a slow mode in the Walter and Jung proceed quietly in particular, but the terrorists all seem to be deaf. Even if your shoots in a hostage rescue, and wildly according to according to you, this has no effect on the behavior of the villains. Generally, terrorists now seem young generation problems with the "bothered" to have. Make a note of it the criminal boobies often than not, when your right next to you is, greets us and then abknallt cozy. Some enemies also appear in the truest sense of the word to be ready to go astray. Just putting to even be that hard. Instead, it is much cooler, like crazy between cars and machines to run back and forth. An aimed shot in the Foot of the villains in the cars can pass him slump down dead. This is reminiscent of the famous fatal shot from behind through the chest into the eye. No wonder that the German language edition is pathetic. Sun whine and whimper made rogues completely exaggerated as battered Cocker Spaniel. The remaining speakers noodles completely listless down their lines, are also the dialogues between the characters unbelievable and not just fun. Thus, two terrorists talking on a trade fair, how much money is now deserves to play computer games - hilarious. The background to himself dudelnde boring music makes the mourning, uh ... computer game any better.

Busy : While Jung secured the area, Walter checked whether the air in the Dixie-Land is pure.

terror Trist

Are you in the first part still haunted by the glittering city, with its cluttered malls and glitzy casinos that are waiting for you now predominantly sterile levels that you can traipse through on dreary hotel roofs, with gray warehouses and unadorned backyards. Everything is live and unloving - attention to details are scarce. In times of Call of Duty 4, Assassin's Creed or Crysis looks like the graphics from the previous century. Only the characters are animated quite well and see send in their uniforms. From the pretty pieces of fabric you want in the game more and more available. Each launch of an enemy you get points, which you ascend in rank and unlock new equipment can. From the chic hat on the stylish sunglasses to the ultimate protection armor all there. Your self-created character you use in the different multiplayer modes: conflict, terrorist hunt and story together. In the abbreviated German version of the game you can unlock other weapons can not, because from the start is available. Long-term motivation: nil. Another fun-killer is the lack of logic in multi-player mode. Are you such as a sniper in co-op on the road, your comrades must first go ahead as bait. The terrorists appear namely only if your party has overcome an invisible border. From time to surface in your enemies directly in front of your nose or a seemingly deserted room is suddenly full of enemies over and over. Welcome to the Matrix, Mr. Anderson ...

in gray gray : Many of the levels through dreary halls or courtyards.

Conclusion

Ubisoftler love: I want my money back! 50 euros per tonne, or your stock price, only I have none of it ignores tedious hours before the PC. And I was so looking forward to make the villain of the first part to finally arrest and I was so disappointed. All that has made the first part right, the second part is doing wrong. The story is sketchy at best in parts and makes absolutely no sense. The level design is a hot contender for Pias deep sleep Award and the AI still undercuts even the average nine-live presenter. This can be found either in game or anywhere else in the package (I have extra nachgeguckt exactly) any atmosphere. Even fans of the predecessor can safely wait until Rainbow Six: Vegas 2 in a few months the 10 €-Pyramid runtergepurzelt.

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