Assassin's Creed
That should give it an animus for the bargain price at Aldi. For if we are to believe the cinematic history of Assassin's Creed , it is possible using this relatively unspectacular-looking device in the form of a deck to slip into the memories of his ancestors and relive this. If this were not a big seller. Just as the story begins by your hero, who now takes on the memory of his ancestor Altair. Altair? Sounds weird, but it is not because the young man is a contract killer. It is dangerous to the public, deadly: as it should be for an assassin after all. Goofy must only that he has calculated screwed up his last job properly and only as the lowest level among the people Assassin mix. Ostracized and stigmatized are you doing you on the way to restore your reputation and resolve the conflicts in the country.
Sounds like a blade
set your speed is observed, that virtually all conflicts resolved only by brute force and fighting. Sought in that particular tactic. Instead of clicking like mad on it happening, it comes down to timing. While you opponent is attacking, can avoid a click at the right moment your hero, or a powerful counter-attack to start. Blocks your opponent's bat crack, another flashing blades and hurled back their will. Your adversary neglected the other hand, its cover drills, your your blade skillfully through his body and rammed him your dagger right in the face. The Stilettos are particularly suitable to clear enemies quietly and inconspicuously out of the way. During the fighting, high above the rooftops of the city, however you unpacked the villains and join them with a specific impulse in the depths. Those who prefer off enemies from a distance attacks, for throwing knife and places his rivals to Control ko does it well and very precise. The battles especially impressed by soft motion capture animation and the cinematic presentation.
slash and puncture resistant: snaps with a targeted strike the guard you from the light.
Flying high
Since your scents attract a murderer is not broke, it is extremely important to carry out your orders murder as inconspicuous as possible. This sounds easier than it is, because the attacks want to be well planned. So you gives you in each city with an overview of the area. You have to adjust the limit. to get the true sense of the word, because to focus on the metropolis and the current objectives, climb your views. Located on the tops of towers, castles or churches. The rise of design itself as a tricky matter, since the buildings are often surrounded by guards and it is not always clear exactly where you can risk the climb. Vertigo excluded, you enjoy the breathtaking view over the city and overlooking towers, walls, and flags waving in the wind. Suitable to this moment of beautiful orchestral music is accompanied. Your hero also noted after climbing a building important points on his map. Those elements are important: there are all relevant persons and missions selected. The final kick in the lofty heights brought You descend, or dive. Because instead of obediently to climb back down, your head over jumps down from the building. Do not worry, in every building awaits your hero a cuddly haystack, the injuries prevented.
Lofty heights: enjoys over the rooftops of the city you the view and gives you an overview of the area.
Targeted goal
You've been looking in the city, we will start off the target. The inconspicuous your exercise the better. Just as in Splinter Cell, you show a colored Bar in the upper left corner of the screen, it's remarkable how you behave: it glows white, is all right. No one pays attention to you. Yellow: you will observe. When the flashing red bar, you were in your deeds are not careful enough and have drawn the attention of guards on you. This is only the fight or the swift flight. A few enemies you can defeat quite simple, there is a collection of guards, you should look into the distance. to attach the annoying henchmen, you either piled on the roofs of the city or rushing through the crowded streets of people. The crowd is a good hiding place, as well as hay bales or small shelters. To give you the escape to make it even easier, you have always the possibility for citizens to help those stuck in the terminal. Often your free them from the clutches of wicked overseer, pickpocket steals in good old-style plans or bring someone around the corner. This mini contracts bring variety to the gameplay and make a lot of fun. In return for your services you provide to citizens to help. Sun appear monks who take you into their midst and lock you in by battening building. Other well-meaning citizens to keep soldiers, you are on your heels or provide you with valuable information. Another act with others, such as speeches or purchase of goods is not possible.
center of things here: The discharged you well tuned group of monks you unnoticed past the guards.
Opulent Optics
pity that the cozy sightseeing in the heat of the flight and the killing is not always enough time, graphically Assassin's Creed on the eye. No street are the same everywhere is stirring something. Beggars hang on your coat-tails, villagers jostle chatting through the streets or going about their daily work. Idyllic canals snake through the city, dilapidated huts are about to leave. project elsewhere majestic buildings up in lovely ornate fountain flows in the sun, shimmering water. Almost every building you can with your heroes on numerous pinnacles, ledges, climb ladders and beams. This particular stand out the amazing animations Haude your gene if it is smooth as a cat on the walls go up one arm or dangling from a ledge. Be chic, the lighting has managed to create through the shadow-light play a tremendous atmosphere. Only the invisible boundaries dim the glow of an open game world. The soundtrack is the climbing murder spree by an allelic orchestra soundtrack, sometimes gently dudelnd or massive dramatically in the Boxing deafened. Downside: the dialogues of the population are often repetitive and annoying after a while. Also a pity that only the image format supports 16:9 and 4:3 monitors the current at the top and bottom bounded by black bars.
climbing tree XXL: Almost every building is provided with projections and battlements, where you can pull you.
Conclusion
I'm ecstatic! Altair is a cool sow and also looks still fantastic. The smooth animations and perfect-looking battles have my breath away. The fabulously staged Cities all its citizens and buildings invite me to explore, and there are almost no buildings that will not climb me. The jobs are exciting and even if everything goes according to the scheme: "Preparing, slamming, knocking off" is running, it will not get bored by the different missions and challenges. Only the sometimes monotonous synchronization of the citizen and the fixed, predetermined screen format disturb anything. Other than that I do with the crusade Altair a lot of fun!
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