premiere at Playful Completely: His Film Blog is feared and notorious, but amateur filmmaker Martin Schnelle has playfulness for Fully charged out of the theater chair and visits and for PC and consoles Pandora. Here is his account:
revolutionary! The rescue of the cinema! Nothing short of promising new movie from James Cameron, and revolutionary will also be the corresponding game. Because that was different from other film Versoftungen, parallel to that. And James Cameron and producer Jon Landau to have personally taken part in the development.
directors are the better game designer?
only: up to now has no Kreativling outside the computer game industry was remarkable in this area off the ground. In the early games such as LucasFilm Rescue on Fractalus George Lucas was involved, and? Was it great? Nope. Or the total failure Timeline created, composed by Michael Crichton in his own software company. Meanwhile in Hades of oblivion lost, and rightly so.
And Avatar it is not better. Most particularly annoying, I find that the ability of a particular story writers here, absolutely not being implemented: namely, to write a decent story. The game is a kind of prequel to the film. Ten years before the events there is a soldier Ryder on Pandora, and can be equal to try one of the avatars. This combination of human and alien DNA Na'Vi the same, the natives of Pandora, and are intended to contact you.
freedom struggle or corporate minion?
But after only a few missions you've got to just as Jake Sully Marine decade later decide in the movie: you provide it to the side of Na'Vi or fight their exploitation rather for the RDA, the company that wants to Pandora ? Technically, the story is even matter, because there appear only a few uninteresting cardboard dummies, whose names we remember not need. Except Trudy Chacon, helicopter pilot, which also has a larger role in the film. Whereof one can not help asking: What makes because actually ten years?
Hello Taxi! stand around in the levels varied vehicles and planes. And here we must go even not even himself, but to focus us on the ball.
weapons from the available clothing
This of course has the same effect on the available weapons and vehicles. These are the people in the usual pistols, machine guns, flame throwers and bombs. Should also bring their little buggies or fly the helicopter from the movie known brand Scorpio. Na'Vi as there are more bows and arrows, knives and swords. And of course the ride on a flying dinosaur through the air or a type of horse on the ground. Right new or exciting is it all not. Have you ever seen a hundred times elsewhere Sun Trend-setting design is different.
Hake Lige control and level of mediocrity
The third-person shooter reveals the same a few control problems. You see the game from the perspective of the right shoulder of the hero. We know from Gears of War, but the camera is too far right. This is the expense of clarity. The controller itself is inexact, the game steers you far too often over suspension bridges and the like. On the side of her Na'Vi also often climbs up and down and jumping around. As vague movements are not really beneficial. PC users with a mouse and keyboard's are doing even better, with pad and on XBox 360 or PS3, it is even worse. True, it is annoying when one gets stuck with a vehicle between two rocks, while the critters around you all the time attack .
Up and down: Climbing makes thanks
spongy control but little fun.
I think I stand before Ner wall
Also annoying: always be on the same missions, such as collecting Unobtainium splitters. That is why people fly at all light-years away in space, because that stuff is incredibly valuable. Unfortunately, the Na'Vi live directly above a great deposit. And this is trouble. In the jungle there is always who or what to shoot. Is not a major problem because The fueling of ammunition are scattered throughout the jungle, and lost thanks to the fairly linear level design is never Ryder. There is also a map. Which is only two dimensional. What especially Na'vi Gation (what a joke!) Does, because their levels are influenced significantly more by differences in altitude. And what a joy it is when you briefly on the map in front of goal - and before a rock wall is .
completely superfluous: the turn-based strategy part.
Then there's a turn-based strategy game. On a planetary level you will advance against the enemy and thus gets in the actual game a few treats in the form of better equipment. Do you need but do not die is in fact pretty hard on Pandora. So their you can save this whole game part. The forest from the movie can be seen half way again, much worse, however, the animations of the whole Viechzeugs, what jerks like unmotivated from left to right. It's worth mentioning that you can play on any disgustingly expensive monitors Avatar in 3D. And it is also available for Wii, PSP and DS, but what are very different games. Well, the main thing, you come out on all platforms. (Martin Fast)
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