Friday, February 26, 2010

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Colin McRae: Dirt 2

With full throttle I heat in the new Colin McRae : Dirt 2 on hot tarred roads and dirt tracks all sorts durchpflüge. But Dirt 2 is a worthy successor to the rally series or just a lax descent?

order is half the battle. Unless one is rally driver and lives in a shabby caravan. Then you have to clean up that is not time. Or desire. Or both. Because in my caravan, it looks like a pigsty. A surfboard flackt in the corner, moldy food scraps on the table before him fucked up, the dishes in the sink has seen in ages no water, newspapers and magazines bum on the floor. A television flickers on the wall and gives me initial information to the races. On the whiteboard dangle Rough Paper with the scribbled out multiplayer options. The leaves on the sagging sofa to give me an overview of my Archievement and missions. On my desk is a great shabby, no less filthy world map on which I can select different events. then I step through the bright light outside, I find there in front of cheering fans and my tricked-out cars. Engines roar, sounding through the speakers loud announcements. Already taking place on the track I find myself in the first instant of Colin McRae: Dirt 2 . Initially, the menu a bit confusing, but extremely pretty. The hip presentation is backed with funky music. Without having ever denied a single race, I immediately feel like a very casual professional racing driver.


Gammel car : In the dingy dwelling not only do I travel from race to race. There is also the slightly confusing but casually put up menu. remained

on the route

After I have changed my set up at home in my trailer, that is: I configured all the settings such as control and graphics, so I went to my first race and am of course the first place. Finally, I am from Newcomer to the high professional work and as it is at full throttle. For my game I harvest a lot of experience points and coal. So do I unlock new cars and tracks. Speaking of lines: they are incredibly varied and lead me through nine different sites distributed around the globe. While I shower in Baja California over the dusty trails grubby, I jolt in Malaysia through a spring-green landscape, then I jet through huge cities like London and Tokyo. The route is very diverse. Time I hunt with more than 200 cases through steep gorges of the Montgomery Valley, jump over steep hills in the English stadiums or sled through treacherous Hairpin turns in China. The steep winding roads in Croatia have it in them. Especially common are the often-changing surfaces. While I am able to asphalt floors thanks to the good adhesion curve shower, I slip a few yards later on the dusty sand soil with not much luck from the web. Too bad only that there is no snow slopes and icy weather changes. That would have been before the trail of choice still rounded.


ascent and descent: The convinced landscape of the hilly sections of Croatia with beautiful graphics and attention to detail.

While my first race, I am amazed not bad: the landscape is full in a beautiful, crisp look to detail. Even the chic anzusehnde Flatout 2 other hand, looks frumpy. At the edge are spectators cheering on me or jump in horror to the side when I come to fishtail. My car shines thanks to the stylish lighting effects in the sun like polished fresh or exuberates in dirt, when I rustle through mud puddles. My cockpit I can decorate with all sorts of kitsch. Flux I hang me an air freshener dangling from the mirror or amuse me of my loose-skull, which I christened in memory of Planescape Torment "Morte" have. As full of love is to see the inside of the cockpit, some cars like the BMW Z4 I see in this view of sheer interior hardly the road. Thus I lose track quickly and often find myself back off the track. Still, I love to tear through mud puddles and smear the splashes on the windshield with the wipers to marvel at the swirling dust, if I give full throttle to see or fly on the gravel roads of the stones. Owners of older hardware have to worry about. The hardware requirements are modest, even on older systems, the program runs smoothly. Colin McRae Dirt 2 is in every sense, a visual treat!


headbanging Cockpit: As I slides through the mud around the corner, rocking my skull "Morte" happily to himself.

wonderful addition to the pretty graphics and the massive sound convinced. When pressing the gas pedal on my engine screaming shrilly, so I get goose bumps like this. The crunching of the sand when I jet roars around a curve in my ears. Even the funky punk soundtrack with me immediately spread a good mood. Also amusing are the comments of my colleagues, have grumbled ever the start when I "accidentally" by urging the slopes or when my passenger just before a violent crash panic starts crying.

whiplash

Overall, eight race modes available to me. They do all lots of fun and play very differently. As I drive around in "Gate Crasher" small stand in order to gain precious seconds ticking down against the Clock, is the "elimination race" shall be the last driver out of the race kicked. Also, the "dominance" race to the best sector time is a lot of fun, just like the classic duel, or the time trial. Also nice: for drift distances, especially long jumps or the number of overtaking I turn challenges I will be free for the extra rewards if I do well. The difficulty level is generally crisp, but schaffbar. Also, my AI-controlled opponents racing have it in them. So it can happen before, that I rammed a counterparty from behind and pounds off the track. This is not always fair, but extremely exciting. Kracht my fancy slide in a crash with a tree or rock burst discs or spun off to my bumper. Moreover, all too easily influenced severe accidents, the driving physics. Flatout 2 - Fans elicit the damage model, however, only a weary smile. Also a pity that no repair of the race rolls is required. They look after each event like new. Who the

Gas foot no longer off the pedal it moves quickly up a total loss. Thanks to rewind I turn back the clock a few seconds, and come close to my Total Crash in again. Racing professionals can disable the feature.


full throttle through the middle: order to collect money for the down counting timer dash a few seconds, I distributed by the yellow line on the stand.

whom the career mode, time is too boring, able to fight a duel over the local network and the Games for Windows Live client with up to eight other players in the previously introduced disciplines. This works without any problems and other games like Call of Duty: Modern Warfare 2 could still cut off a slice of the Multiplayer bug free and easy connection.

Although the race modes be quite abundant, so the fleet is still rated a bit short. Although I find many different classes such as off-road buggies, Raid T1, Trophy Trucks and Stock Baja before, I stand in total but only about 30 cars in my garage. Also, the tuning is meager. Except for a few new paint colors and frills like my loose-head for the dead rider houses there is not much. Only at the wheel suspension, ground clearance and co. something must be screwed around. As would be still much room for improvement have been. Similarly, the poor route selection. The approximately 24 tracks are very varied, much to the good 15 hours of playing the career mode, but not enough. Quickly, I know every curve, every tree and longing for new and challenging routes. Here also a lot more would have been possible.

From behind the wheel!

Who has played the predecessors of the McRae series will be surprised about the driving physics. In Dirt 2 is more arcade racing simulation since, much to my delight. Sun I have the predecessor of the series left relatively cold. Simulation fans are likely to be less enthusiastic about the arcade-heavy feel. The vehicles control a total grip and the fun is clearly in the foreground. It is a blast with full force around the bend to slide or to abuse a bump at full speed to jump. For me as an old Trackmania and Flatout 2 - Fan, the control feels a little spongy at first in something, after a few laps but I am used to it. Who in any case, as I prefer to drive controller who is happy with every small bump or slide over the force feedback effect. Thanks to the balance between demand and control fun, it creates Colin McRae: Dirt 2 produce a mixture of simulation and arcade racing game. Challenging, but also feasible for fun riders and genre newbies.


One, two or three : Thanks to the good control and the different difficulty levels, even beginners have a good chance of placement.


Conclusion: exotic fun!

Pure driving games are not for me. So I could start with the predecessors of the series not very much. I want most of all fun and it does my Colin McRae: Dirt 2 lot. But the sound of my wummige Cruiser Toyota F2 when I kick down the accelerator pedal and the engine howled, can I get goose bumps. The matching Soundtrack and the excellent speakers complete the rally experience. The beautiful graphics me brings tears to the eyes. The landscape is almost too good to just flat out through they race through. Rather, it invites you to admire. If I just did not feel like the career mode, I turn to my friends in the local network or over the Internet a few Runden.Schade only that route and vehicle selection will be somewhat poor. Why can not repair my car and drill out how can I put it in a Need for Speed ? Also I miss the weather changes and events over frozen lakes. Racing simulation fans will be disappointed with the arcade-heavy feel. Despite the small drawbacks, for me Dirt 2 in any case what is probably the prettiest racing game with great fun and definitely a worthwhile purchase!

Monday, February 22, 2010

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Mass Effect 2

call I continue! Vivid characters, a great story, told in an atmospherically dense universe, Mass Effect 2 make a title with the exception Gefühl.Viel feeling!

thought dead live longer. And one can speak of happiness that is so. Because the only reason my hero John Shepard still lives, with whom I already terrific first part of the trilogy of Mass Effect interesting Space Adventures had to experience. He and his beloved ship, the SR1 Normandy are in fact already in the foreword to Bioware's Mass Effect 2 by an unknown Allgleiter attacked and broken down into its individual parts. Instead of merely watching the fall, I get in the middle of the action, and free my trapped pilots Joker just in time from the cockpit. This is so exciting stages that my breath when I'm running in panic from the burning ship. Unfortunately, the rescue goes for my Commander Shepard from less happy: Through a hole in the outer wall, he is sucked into space, its air supply from tears, despair and with a lump in my throat I need to see, like my hero in a black lifeless all disappear.

Woke up, the universe

laughs virtual Two years and several operations later, my hero awakens in a new light. Bioware has drilled the graphics hard-working. In particular, the lighting was improved, even the faces now have more polygons and look a much more plastic. I would like to wuscheln Shepard through my pretty face, but just forget it Unfortunately my hero wakes up after two years of beauty sleep just the base of the racist - shadowy secret organization of the human alliance - called Cerberus. A splinter group that works exclusively for the rights of people and be pleased to murder, lie and cheat to claim their rights. I was hardly the organization with the help of expensive and high-quality technology Lazarus back together, I antanzen the well-known top bloke, the unknown. Why is this stranger really knows everyone except me? No matter, because even though it's clear to me that I can not blindly trust Cerberus, torment me remorse. Finally, I am deeply indebted to the organization. I owe my life to the mysterious stranger. Thus, the costly reconstruction of my heroes has paid off, gives me the unknown once a mission: to save mankind from the collectors. Nothing easier than that! The insect-like Race invades human colonies and taken this man and mouse. No one knows why, nobody knows where. Clear that I attend to it. As seed money from the unknown, there are a brand new Normandy, weapons and armor for my heroes. Only the team I have my own look together.


Mysterious Life Savers: The well-known unknown.

Team-Building Measures

So I roar, with jokers and the Normandy pilot through the universe, to convene the best of the best and take up the fight against the collectors. Here, I like the first part by clicking on the space map fly to different solar systems and planets to whom I recruit my new colleagues. An information bubble above the star shows me what I have to do there. The slide makes the room by the extremely expansive game world very clearly and simply.


As I see stars: On my Weltallkarte I have a good overview of the universe and my next mission.

Soon I meet my first fellow. Which differ greatly from each other. Both in race, appearance, behavior and history. Which is involved in loving with the recruitment. So I shall, for each Team-mates at least two missions to do. The first task is used to my new companions at all to get into the team, the second is to strengthen confidence. To gain such as the technically savvy Quarianerin Tali in my group, I need to go to Quarianer colony Haestrom and I fight through hordes of hostile robot-like addition to Irish. Tali is free, she joined me willingly. Just arrived on the Normandy Tali asks me for help. Since I have between missions and desire to listen to her second, she told me that the Admiralty of the migrant fleet Tali have accused of treason. To win the loyalty and trust of Tali, of the case, of course you go and represent them in court to prove their innocence. Throughout history, I ask all my friends for help. I come to the call for help, I experience not only exciting and varied side missions and learn a lot about life and the origin of my comrades, but to also increase their loyalty to me. During the game I win my companions loved scary. Rarely have I built up in a game such a deep bond with my characters. If my buddy to me first voted loyal, they get in the fight extra skills and an alternative space suit, but which differs only in appearance. Not only are the effects on the optic upgrades from that I study the course of time in the Tech Lab of Normandy. Here are my useful weapons and armor upgrades. Also, my neat Raumgschiff I can feed up with stronger shields and better weapons. Can decide that later in the history of life and death. Since I want to leave it not only with friendly support services, I use "Team-building measures" and begin an affair with some of my companions. Sex is of course not again, Mr. Shepard amuröse complications could be in the Disney Channel put the sandman time. In contrast, given Mary Pop-pins (pardon me the pun) is still hardcore.


love instead of blows: Miranda is just one of Shepard's playmate. Wild Sex is not seen.

Monotone mini games

On the hunt for the evil of many collectors, I take my main and side missions on completely different planets and locations. Time I enter a creepy-looking spaceship in order to obtain a transmitter. Then there it myself in a dark prison in which inmates just cause a riot. On the planet of Asari super clean I could eat off the floor before cleanliness. Here there is the pure order and clinical cleanliness. In contrast to the filthy Space Station Omega. There I expect filthy slums, seedy nightclubs and unsightly bars. Although the missions in the different regions are varied, but the levels are all built like a hose. Great exploring fall so completely flat. Too bad! The built-in mini-games are a total failure. Again and again I have to chop annoying terminals or doors. And I will make a note revealing à la memory, two symbols. This is so simple that my space hamster could solve the task. Equally silly annoying as the depletion of resources on the planet. As soon as I approach the orbit of a celestial body, I have the opportunity him in a desolate mini game . Scan With the mouse I'm going to millimeters millimeters of the star. As soon as my scanner deflects, I rouse from a probe and thus build up the respective commodities. This mini-game is not just a pastime. With the found materials, I'll buy later major upgrades to my spaceship. At least falling away from the first part well known and incredibly annoying elevator rides in Normandy.


kip and scanning: He looks so isses do not. This supposed death star is an ordinary planet on which I collect in micro-boring work resources.

struggles and conflicts

In Unlike the mini-games are dull, the fights for this incredibly fun. Time and again, I take cover, so as not to bite in the hail of fire into the grass. Mission Pro me two of my comrades are at hand. Respond independently and very smart. You take cover behind crates and grab opponents from the side. I am available to give them tactical orders. The gameplay is paused. By pressing a button they use special ammunition or use biotic powers. Even if I do the fighting while fun, they are on the medium difficulty too easy. Once entrenched in a box, I clench well protected all opponents out of the way, is challenging interim opponent, unfortunately, also not. This will quickly dull and a little more variety would have been good. Bare-top-los-Gestürme other hand usually leads to rapid death. While there are first-aid packets, regenerates like a modern shooter my life energy by itself but if I stay a while in cover. If one of my colleagues still bless the temporal, can I help him with a package to get back into life. Despite the tactics to play Mass Effect 2 in contrast to his predecessor, more like a shooter than an RPG. On the one hand, this is the game process liquid, but lacking role-playing elements. The talent offer has a clean approach. While Shepard can expand seven skills my colleagues have only four talents that I can level up by four points. Also a pity that all talents are applied aggressively. The traditional healers Supporter or falls away so completely. With a classic role-playing game that has to do not much. As a class, at least I can choose between Soldier, Infiltrator, veterans, guards, technicians and experts. Due to the action-heavy battles the soldier is unique, with its massive weapons advantage. As a technician you should necessarily a strong fighter like the Grunt krogan set aside because the battles are usually much too heavy.


Tap: The red veins on the screen indicate to me that my hero abnippelt shortly, if not I stay in cover.

speeches instead of tearing


But I do not always resolve conflicts by force of arms. Often I can settle a dispute with the right words. Thanks to the many dialogue options do I have in the talks very different response options. Instead of boring babble I expect some interesting conversations with a lot of choice. Whether I play the diplomatic, or a priceless love Shepard, unjust bad guy is up to me. The consequences of my actions all. Thus say some of the characters no longer with me, or reward me with useful Information if I am loyal to behave. New is the attitude system. While some dialogs will appear at the bottom of either a "renegade" or "model" icon. Just press a button when the symbol appears on the appropriate button, you can perform Shepard either a good or bad action. So it may very well that a conversation partner suddenly flies out the window or I good heart, a young fellow like this discourages to recruitment for the war, and may well be possible to put an end to his young life. Depending on my action I collect "apostate" or "model" points. Do I have enough points in each area, to myself in some discussions yet another response options to choose from. The awards come to mind but not always easy. I choose this over life and death - indeed, entire nations are dependent on my decisions. This makes the gameplay immensely exciting and increase the excitement and fun. It's just fun to play a scene again to see what happens if I decide otherwise. Also great: Old Scores from the first part can be easily imported in the second half. So I can argue with my old hero, the new adventure. Appearance and character values are adopted too. I was at the end of the first part unruly, give me at the beginning of Mass Effect 2 some small money. Also, some decisions from the first part to impact the second half. So I meet old friends only when I've left them in the first part of life. The game experience is incredibly intense and believable.


devil or angel: Often I can already prevent further fighting in the dialogues. Only when I want, of course.

Conclusion: Excellent all-day history

A little fear I had before Mass Effect 2 . After all, I never thought that it would create Bioware to beat the magnificent first part. All Fear was unfounded! The stunning game world with their authentic characters captivated me every second of the 35 hours of play to the screen. I have rarely experienced in a game so many different and exciting missions in a lively and elaborate universe. I suffer with every single character, when he told me his sad tale or happy if I could help him. For minutes I sit in front of the screen and reluctantly consider feverishly as I choose. Good or bad? Is my decision right or wrong? Almost no other game has managed to torment me so simultaneously with remorse and decisions and to enjoy. Pity that Bioware, the character system is so streamlined it. More role-playing game would have some way contributed to my character goes through further developments and gains in depth. Also, I could have done without the annoying mini-games and give me a little bit crisper struggles desired. But, sigh, who is perfect? Mass Effect 2 it is almost and I am now really looking at the third. (Pia Dettmer)